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	<title>Common Sense Gaming &#187; Mass Effect</title>
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		<title>Best Game of 2010 so far?</title>
		<link>http://www.commonsensegaming.com/archives/764</link>
		<comments>http://www.commonsensegaming.com/archives/764#comments</comments>
		<pubDate>Wed, 30 Jun 2010 17:23:16 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[In the News]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Battlefield BC2]]></category>
		<category><![CDATA[Blur]]></category>
		<category><![CDATA[FFXIII]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Splinter Cell]]></category>
		<category><![CDATA[Split/Second]]></category>
		<category><![CDATA[Transformers]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=764</guid>
		<description><![CDATA[Well, the year is half over.  There have been a lot of good games coming out lately.  A lot more than I honestly expected when I looked the upcoming games list back in December.  What are your favorites so far? You may vote for up to 3. Best Game of 2010 so far&#8230;survey software]]></description>
			<content:encoded><![CDATA[<p>Well, the year is half over.  There have been a lot of good games coming out lately.  A lot more than I honestly expected when I looked the upcoming games list back in December.  What are your favorites so far?  </p>
<p>You may vote for up to 3.</p>
<div style="text-align:center;"><script type="text/javascript" charset="utf-8" src="http://static.polldaddy.com/p/3413192.js"></script><br />
<noscript><br />
	<a href="http://polldaddy.com/poll/3413192/">Best Game of 2010 so far&#8230;</a><span style="font-size:9px;"><a href="http://polldaddy.com/features-surveys/">survey software</a></span><br />
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		<title>Mass Effect 2</title>
		<link>http://www.commonsensegaming.com/archives/498</link>
		<comments>http://www.commonsensegaming.com/archives/498#comments</comments>
		<pubDate>Tue, 02 Feb 2010 05:43:31 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[PC Game]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=498</guid>
		<description><![CDATA[First Impressions Wow. Yep, that&#8217;s my initial reaction to this game.  Wow.  Bioware really nailed it with this game.  The extra long opening sequence really set the tone for the whole game.  Seeing the Normandy get blown to bits and my Commander Shepard get hurled into space to die tells you right away that this [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-515" style="margin: 5px;" title="mass_effect 2_for_xbox360_preorder_cover" src="http://www.commonsensegaming.com/wp-content/uploads/2010/02/mass_effect-2_for_xbox360_preorder_cover-212x300.jpg" alt="" width="170" height="240" /></p>
<ul>
<li><strong>First Impressions</strong></li>
</ul>
<p><em>Wow</em>.</p>
<p>Yep, that&#8217;s my initial reaction to this game.  <em>Wow</em>.  Bioware really nailed it with this game.  The extra long opening sequence really set the tone for the whole game.  Seeing the Normandy get blown to bits and my Commander Shepard get hurled into space to die tells you right away that this game is serious.   The graphics in the game are amazing.  I actually had my wife come up to me and ask me to play the game some more so she could watch it  (that reminds me&#8230;I have a suggestion for Bioware, but I&#8217;ll leave that for the end).  The music though is what really sets the tone in this game.  The first game had decent music, but Bioware just raised the bar with this one.</p>
<p>Recently I just finished my second play through.  Before the game came out, I had heard a lot about how this game was supposed to be so much longer than the first game.   There was so much more voice acting done for this sequel, so obviously the gameplay must be longer, right?   Well, Mass Effect 2 certainly is better, but just not sure it&#8217;s that much bigger.  I managed to finish both play throughs in roughly thirty hours each, doing every single side quest I could find each time.  The first game was comprised of four main quest areas to go through with a bazillion side quests that were as annoying to play as could be.  Mass Effect 2 went the opposite direction and gives you almost two dozen main quests to do and just a few side quests.  At least with Mass Effect 2 you don&#8217;t have every single area looking like just another cookie cutter cutout of the previous area.  They really did improve in that area of the game.<br />
<span id="more-498"></span></p>
<ul>
<li><strong>Got rid of the Mako</strong></li>
</ul>
<p>One of the most annoying parts of the first game that almost all gamers agree on is driving the stupid Mako vehicle.  While the Mako seemed like a cool idea at first, the first game made you spend probably half your time playing just trying to drive the stupid thing up the side of a near vertical mountain side.</p>
<p><img class="aligncenter size-medium wp-image-517" title="mass-effect-mako" src="http://www.commonsensegaming.com/wp-content/uploads/2010/02/mass-effect-mako-300x216.jpg" alt="" width="300" height="216" /><br />
In a smart move, Bioware decided to drop the whole Mako from the sequel.  In a not-so-smart move, they replaced it with something as annoying, if not more so.  Planet scanning.  Yep, now you don&#8217;t drive around a planet looking for minerals.  You just sit in orbit and move your little cursor all over the planet scanning for minerals and launching probes when you find one.  What makes this more annoying than the Mako driving to me is the fact that you actually have to do it in this game.  The first game made all that mineral hunting an optional side quest.  Mass Effect 2 makes it a requirement because you need those minerals in order to upgrade your weapons, armor and ship.</p>
<ul>
<li><strong>Combat</strong></li>
</ul>
<p><img class="alignleft size-medium wp-image-521" style="margin: 5px;" title="geth" src="http://www.commonsensegaming.com/wp-content/uploads/2010/02/geth-300x281.png" alt="" width="210" height="197" /><br />
Mass Effect 2 made some serious changes in how the combat plays out this time around.  In the first game the combat seemed a bit nerfed with weapons able to have attachments that made the game a cake walk.  In their efforts to improve the game, Bioware introduced the Mass Effect equivalent of ammunition &#8211; thermal clips.  Technically, your weapons still have unlimited ammunition, but this time around you have to use thermal clips to keep them from overheating.  Thermal clips aren&#8217;t unlimited, but at least they&#8217;re universal between weapons.  It gets a bit annoying on the higher difficulties to have to manage your thermal clips, especially if you&#8217;re playing as a soldier that has no other special abilities like the biotics and tech specialists do.</p>
<p>There are also changes in specific abilities custom to each character class.  Soldiers, for example, are the only class that has the ability to use assault rifles.  Vanguards get biotic charge, Sentinels &#8211; tech armor, Adepts &#8211; singularity, etc.  This time around you no longer feel you&#8217;re just playing a subset of two other classes, but instead you have your own special characteristics and advantages if you choose one of the 3 combination classes (Sentinel, Infiltrator, Vanguard).</p>
<p><a href="http://www.commonsensegaming.com/wp-content/uploads/2010/02/m920-02-p.jpg"><img class="size-full wp-image-519 aligncenter" style="margin-top: 5px; margin-bottom: 5px;" title="m920" src="http://www.commonsensegaming.com/wp-content/uploads/2010/02/m920.jpg" alt="" width="300" height="170" /></a></p>
<p>Another change is the addition of heavy weapons.  This sounds really cool at first, but then you find out that Bioware decided to make finding ammunition for it just about the hardest thing to do in the game.  However, when you do manage to get ammunition for it, all I can say is <em>damn, I love the Cain!</em> I am, of course, referring to the above pictured <a href="http://screwattack.com/videos/Armory-Mass-Effect-2-M-920-Cain" target="_blank">M-920 Cain</a>.  This gun packs a mean punch.  Hitting an enemy with this is like setting off a nuke in their face.  Just for fun, I used it on casual difficulty on the end game boss.  Killed it in one shot.</p>
<ul>
<li><strong>Storyline</strong></li>
</ul>
<p><a href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID343863149'), this, 'Show &#9660;', 'Hide &#9650;');">Show &#9660;</a></p>
<div id='SID343863149' style='display:none;'>
Quick summary &#8211; The game starts off by killing you.  Yep, you&#8217;re dead &#8211; killed when your ship is blown up by an unknown assailant.  Luckily, your body is found by the Cerberus organization (the one you fought against in the first game&#8217;s side quests) and you are rebuilt.  The game continues two years after your death.  The Illusive Man, head of Cerberus, provides you with a newly rebuilt Normandy ship and crew and asks you to investigate human colonies that are disappearing.</p>
<p><img class="alignleft size-full wp-image-525" style="margin: 5px;" title="collectors" src="http://www.commonsensegaming.com/wp-content/uploads/2010/02/collectors.png" alt="" width="208" height="157" />You then spend the next 20+ hours of the game going around and recruiting a team of up to ten others to help you.  During this recruiting phase you learn that a relatively unknown race known as the Collectors has been abducting human colonies.  You learn the Collectors are working for the Reapers, the race that Sovereign was, whom you defeated in the first game.  The only way to get to the Collectors is to find a way through the one Mass Effect relay they use, a relay that no other ship has every returned from, except it were a Collector ship.  When you finally have your team gathered, you are then able to take your ship through the relay and follow the Collectors.  If you&#8217;ve upgraded your ship and gained the loyalty of your crew, you just might survive the trip through the relay and the assault on the Collector base.</p>
<p>Ok, my big problem with the plot is that the entire rest of the galaxy is so willing to ignore any and all facts that say the Reapers exist and they&#8217;re coming for them.  You blew a Reaper up right in front of everyone at the Citadel in the last game, which just happened to be 5x as large as any other ship in existence and now all of a sudden there&#8217;s not enough pieces left of it to identify?  Also, Cerberus just happens to stumble upon a derelict million year old dead Reaper that no one else noticed before?
</p></div>
<ul>
<li><strong>Gameplay</strong></li>
</ul>
<p><img class="alignright size-medium wp-image-524" style="margin: 5px;" title="thanekrios" src="http://www.commonsensegaming.com/wp-content/uploads/2010/02/thanekrios-300x223.jpg" alt="" width="240" height="178" />In order to survive the final mission, you need to have the loyalty of your squad.  For some reason, Bioware decided to equate loyalty with your team&#8217;s survivability.  When you actually play the game and put the same character in the same situation, whether or not the enemy shoots and kills them depends solely on their loyalty to you.  To me, that just seems weird.  Another thing about the loyalty factor is that it&#8217;s either a yes-they&#8217;re loyal or no-they&#8217;re not.  There isn&#8217;t a lot of middle ground.  Their loyalty is gained by doing the side quest they tell you about after being recruited.  Personally, I would rather have seen a loyalty system based off of what actions you take when that character is in your party.  That would at least require you to play with all the different characters at different points of the game and make personal decisions in alignment with that character in order to earn their loyalty.</p>
<p>Gone are the infamous and annoying elevators from the first game.  Bioware resorted to just showing us loading screens when they needed to load more of the game code.  As a gamer, that&#8217;s fine by me.  Mentally I tend to just block out loading screens whereas before, they actually had conversation going on during those elevator loading times. <a href="javascript:void(null);" onclick="s_toggleDisplay(document.getElementById('SID2049014770'), this, 'Show &#9660;', 'Hide &#9650;');">Show &#9660;</a></p>
<div id='SID2049014770' style='display:none;'>
There&#8217;s even a funny conversation between Tali&#8217;Zorah and Garrus Vakarian if you have them in your party while you&#8217;re walking up the stairs at the Citadel.</p>
<ul>
<li>Garrus: Do you miss all those conversations we had riding the elevators?</li>
<li>Tali&#8217;Zorah: No</li>
<li>Garrus: Come on, tell us about your immune system again.</li>
<li>Tali&#8217;Zorah: I have a shotgun.
</div>
</li>
</ul>
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<p><br/></p>
<ul>
<li><strong>Overall Impressions</strong></li>
</ul>
<p>Mass Effect 2 has to be the most polished, well made game I&#8217;ve seen.  Ever.  Unfortunately for Bioware, all they did is raise my expectations for the last installment of the Mass Effect trilogy.  Even with how good Mass Effect 2 is, there is still room for improvement.  The scanning for minerals part of the game is what really stands out as needing improvement.  Aside from that and a few release time glitches (finished missions not showing as finished, audio cutting out in certain key scenes, and walking through in game geometry) Mass Effect is as as close to a perfect game as I think it could be.  Assigning a score to the game, I would have to rate it 9.8 out of 10.0 with that little bit missing due to the aforementioned reasons.  The game leaves you wanting for more, eager for the next game which sadly won&#8217;t be available for a very long time.</p>
<p style="text-align: center;"><img class="size-full wp-image-531 aligncenter" style="margin-top: 5px; margin-bottom: 5px;" title="ME2_Rating" src="http://www.commonsensegaming.com/wp-content/uploads/2010/02/Project1.jpg" alt="" width="140" height="195" /></p>
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		</item>
		<item>
		<title>ME2</title>
		<link>http://www.commonsensegaming.com/archives/480</link>
		<comments>http://www.commonsensegaming.com/archives/480#comments</comments>
		<pubDate>Thu, 21 Jan 2010 06:37:02 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[PC Game]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=480</guid>
		<description><![CDATA[So, you may have heard about this new game coming out from Bioware.  If you haven&#8217;t, watch the trailer below, and then understand why you likely won&#8217;t see me playing anything else for a good while after next Tuesday&#8230;]]></description>
			<content:encoded><![CDATA[<p>So, you may have heard about this new game coming out from Bioware.  If you haven&#8217;t, watch the trailer below, and then understand why you likely won&#8217;t see me playing anything else for a good while after next Tuesday&#8230;</p>
<div style="text-align:center;"><object width="580" height="360"><param name="movie" value="http://www.youtube.com/v/PZK9vrBNRys&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x5d1719&#038;color2=0xcd311b&#038;hd=1&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PZK9vrBNRys&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0x5d1719&#038;color2=0xcd311b&#038;hd=1&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="360"></embed></object></div>
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		<title>Mass Effect 2 Classes</title>
		<link>http://www.commonsensegaming.com/archives/389</link>
		<comments>http://www.commonsensegaming.com/archives/389#comments</comments>
		<pubDate>Thu, 14 Jan 2010 00:06:29 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[PC Game]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=389</guid>
		<description><![CDATA[The same basic six classes are back in Mass Effect 2. Bioware was kind enough to put out videos demonstrating each on prior to the game&#8217;s release. Here they are. Soldier (Combat) Adept (Biotic) Engineer (Tech) Sentinel (Tech/Biotic) Infiltrator (Tech/Combat) Vanguard (Biotic/Combat)]]></description>
			<content:encoded><![CDATA[<p>The same basic six classes are back in Mass Effect 2.  Bioware was kind enough to put out videos demonstrating each on prior to the game&#8217;s release.  Here they are.</p>
<p style="text-align: center;"><strong>Soldier (Combat)</strong></p>
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<p style="text-align: center;"><strong>Adept (Biotic)</strong></p>
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<p style="text-align: center;"><strong>Engineer (Tech)</strong></p>
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<p style="text-align: center;"><strong>Sentinel (Tech/Biotic)</strong></p>
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<p style="text-align: center;"><strong>Infiltrator (Tech/Combat)</strong></p>
<div style="text-align: center;"><object id="viddler" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="437" height="265" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1" /><param name="src" value="http://www.viddler.com/simple_on_site/a738fffa" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /><embed id="viddler" type="application/x-shockwave-flash" width="437" height="265" src="http://www.viddler.com/simple_on_site/a738fffa" name="viddler" flashvars="fake=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></div>
<p style="text-align: center;"><strong>Vanguard (Biotic/Combat)</strong></p>
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		<title>Mass Effect 2 Team Members</title>
		<link>http://www.commonsensegaming.com/archives/403</link>
		<comments>http://www.commonsensegaming.com/archives/403#comments</comments>
		<pubDate>Thu, 07 Jan 2010 15:25:42 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[PC Game]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=403</guid>
		<description><![CDATA[Miranda Lawson Thane Grunt Samara Jacob Taylor Tali Subject Zero Dr. Mordin Solus Zaeed Massani (DLC)]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><strong>Miranda Lawson</strong></p>
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<p style="text-align: center;"><strong>Thane</strong></p>
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<p style="text-align: center;"><strong>Grunt</strong></p>
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<p style="text-align: center;"><strong>Samara</strong></p>
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<p style="text-align: center;"><strong>Jacob Taylor</strong></p>
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<p style="text-align: center;"><strong>Tali</strong></p>
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<p style="text-align: center;"><strong>Subject Zero</strong></p>
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<p style="text-align: center;"><strong>Dr. Mordin Solus</strong></p>
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<p style="text-align: center;"><strong>Zaeed Massani (DLC)</strong></p>
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		<title>Mass Effect 2 Trailer</title>
		<link>http://www.commonsensegaming.com/archives/385</link>
		<comments>http://www.commonsensegaming.com/archives/385#comments</comments>
		<pubDate>Tue, 22 Dec 2009 22:17:24 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[PC Game]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=385</guid>
		<description><![CDATA[Bioware released a full trailer for Mass Effect 2 today.]]></description>
			<content:encoded><![CDATA[<p>Bioware released a full trailer for Mass Effect 2 today.</p>
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		<title>Mass Effect &#8211; Subject Zero</title>
		<link>http://www.commonsensegaming.com/archives/295</link>
		<comments>http://www.commonsensegaming.com/archives/295#comments</comments>
		<pubDate>Sun, 27 Sep 2009 01:17:40 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[Preview]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=295</guid>
		<description><![CDATA[Mass Effect 2 just got so much better. BioWare showed a new character reveal video this week at the Tokyo Game Show.]]></description>
			<content:encoded><![CDATA[<p>Mass Effect 2 just got so much better.  BioWare showed a new character reveal video this week at the Tokyo Game Show.</p>
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		<title>Mass Effect 2 Release Date leaked?</title>
		<link>http://www.commonsensegaming.com/archives/234</link>
		<comments>http://www.commonsensegaming.com/archives/234#comments</comments>
		<pubDate>Thu, 27 Aug 2009 15:03:13 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[In the News]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=234</guid>
		<description><![CDATA[I happened to be browsing my Gamefly queue this morning and noticed something peculiar.  I have upcoming games in my queue and as I browsed down I saw that Gamefly had a release date specified for Mass Effect 2. January 26, 2010. Is Gamefly privy to information that neither Microsoft nor Bioware has chosen to [...]]]></description>
			<content:encoded><![CDATA[<p>I happened to be browsing my <a href="http://www.gamefly.com" target="_blank">Gamefly</a> queue this morning and noticed something peculiar.  I have upcoming games in my queue and as I browsed down I saw that <a href="http://www.gamefly.com/game/xbox-360/Mass-Effect-2/136155/" target="_blank">Gamefly had a release date specified</a> for Mass Effect 2.</p>
<p style="text-align: center;">January 26, 2010.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-119" title="masseffect2" src="http://www.commonsensegaming.com/wp-content/uploads/2009/07/masseffect2-220x300.jpg" alt="masseffect2" width="220" height="300" /></p>
<p>Is Gamefly privy to information that neither <a href="http://www.xbox.com/en-US/games/m/masseffect2/" target="_blank">Microsoft</a> nor <a href="http://masseffect.bioware.com/game_info/faq" target="_blank">Bioware</a> has chosen to release yet?</p>
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		<title>Mass Effect DLC #2 &#8211; Pinnacle Station</title>
		<link>http://www.commonsensegaming.com/archives/196</link>
		<comments>http://www.commonsensegaming.com/archives/196#comments</comments>
		<pubDate>Thu, 20 Aug 2009 19:51:56 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=196</guid>
		<description><![CDATA[Bioware said they were planning more DLC for the original Mass Effect soon after they announced the sequel. We still have yet to hear any details from them though concerning when this new DLC will be released and what it will include. It looks though that Microsoft beat them to the punch in posting on [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-199" title="mass-effect-boxart" src="http://www.commonsensegaming.com/wp-content/uploads/2009/08/mass-effect-boxart-210x300.jpg" alt="mass-effect-boxart" width="126" height="180" />Bioware said they were planning more DLC for the original Mass Effect soon after they announced the sequel.  We still have yet to hear any details from them though concerning when this new DLC will be released and what it will include.  It looks though that Microsoft beat them to the punch in posting on the Xbox.com listing for achievements for the game the new DLC related achievements.</p>
<p>My guess would be that the new DLC will either get announced fairly soon or Microsoft will pull this information off the achievement listing.  Judging from the descriptions of the achievements, I&#8217;d wager that the DLC will be very similar to the dueling ring mini-game Bioware featured in their Knights of the Old Republic game.</p>
<p><img class="aligncenter size-full wp-image-197" title="masseffectach" src="http://www.commonsensegaming.com/wp-content/uploads/2009/08/masseffectach.jpg" alt="masseffectach" width="655" height="299" /></p>
<p><em>UPDATE</em></p>
<p>Looks like there&#8217;s already a <a href="http://marketplace.xbox.com/en-US/games/offers/0ccf000a-0000-4000-8000-00004d5307e8" target="_blank">description for this DLC out there on the Xbox Live Marketplace</a>.  No mention of how much this will cost yet though.</p>
<blockquote><p>Test the limits of your combat prowess aboard a remote, top-secret Alliance space station. Do you have what it takes to hold the top spot amongst the best of the best? This module includes a new land-able space station, 13 exciting combat scenarios, and approximately 2-3 hours of game play.</p></blockquote>
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		<title>ME2: Grunt</title>
		<link>http://www.commonsensegaming.com/archives/192</link>
		<comments>http://www.commonsensegaming.com/archives/192#comments</comments>
		<pubDate>Tue, 18 Aug 2009 16:06:16 +0000</pubDate>
		<dc:creator>SSG CodeMonkey</dc:creator>
				<category><![CDATA[Preview]]></category>
		<category><![CDATA[Mass Effect]]></category>

		<guid isPermaLink="false">http://www.commonsensegaming.com/?p=192</guid>
		<description><![CDATA[Taken from CodeMonkey&#8217;s Foobar: Bioware reveals another potential member of Commander Shepard&#8217;s team in the upcoming game Mass Effect 2 at Gamescom 09. Grunt is a &#8220;reckless&#8221;, &#8220;unpredictable&#8221;, and &#8220;irrationally violent&#8221; Krogan (i.e. normal). Can&#8217;t wait to hear his one-liners. Krogans always have the best things to say about people&#8230;]]></description>
			<content:encoded><![CDATA[<p>Taken from <a href="http://www.codemonkeyfoobar.com/" target="_blank">CodeMonkey&#8217;s Foobar</a>:</p>
<p><a href="http://www.bioware.com/" target="_blank">Bioware</a> reveals another potential member of Commander Shepard&#8217;s team in the upcoming game <a href="http://masseffect.bioware.com/" target="_blank">Mass Effect 2</a> at Gamescom 09.  Grunt is a &#8220;reckless&#8221;, &#8220;unpredictable&#8221;, and &#8220;irrationally violent&#8221; Krogan (i.e. normal).  Can&#8217;t wait to hear his one-liners.  Krogans always have the best things to say about people&#8230;</p>
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